v1.3


  • added smoke trail for missile
  • adjusted missile hitbox
  • adjusted rival and boss hitbox
  • added slight invulnerability window for when rival gets hit to prevent one-shots
  • reduced rival invulnerability window when switching from boss to rival
  • smoother camera movement
  • added "counter" skill to rival: can deflect boss attacks
  • on "enemy mode" the rival can use "counter"
  • improved boss and rival attack and movement patterns
  • adjusted visuals for other particle and vfx
  • reduced boss bullet speed upgrade per level
  • added upgrade cap for boss and rival stats (no longer infinitely upgrades)
  • reduced rival bullet upgrade damage per level
  • increased boss hp upgrade per level from 5 to 8
  • misc. balance fix for boss and rival
  • replaced the text "Player" to "Rival"
  • more code optimization

Files

Boss vs Rival.zip Play in browser
4 days ago